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  • Flazko
    All Star
    • Sep 2015
    • 6726

    #1

    Flazko's True NFL Realism Sliders (Madden 17)

    FLAZKO'S TRUE NFL REALISM SLIDERS




    Hey guys, I'm back! Last year was my first year sharing my take on realistic sliders and it was a huge success. They were one of the top rated threads here on Operation Sports and was the most downloaded slider set on Xbox One. I hope you all continue to enjoy my sliders this coming year in Madden 17.








    Skill Level: All-Pro / All-Madden (Depends on Set)
    Quarter Length: 15 Minutes (User Preference, must use between 10-15 mins to get proper amount of plays, but use what you like)
    Play Clock: On
    Accelerated Clock: On
    Minimum Play Clock Time: 13 Seconds (Use 12-18 seconds)
    Game Speed: Normal (Your choice)
    Auto Flip Defensive Play Call: Off
    Ball Hawk: Off
    Auto Strafe: Off
    Heat Seeker: Off
    Switch Assist: User Preference
    Coach Mode: Off
    Injuries: 50
    Fatigue: 65
    Player Speed Parity Scale: 60, 90, 0
    (YOUR CHOICE!)

    (60; Players get their separation and are dangerous with ball in hand or on deep balls but are not overpowering. The difference in Speeds are noticeable and there's a good chance for downfield bombs to be successful.

    90; Footwork is amazing, Big Plays are earned and the game is more of a battle, Speed Ratings still matter but are not depended on. The downfield deep passes are still there but are much more rare to be successful. The NFL is said to be a "Game of Inches" and that's exactly what you will get with this setting.

    0; With the setting at 0, there's no assist when it comes to speed. Player's true speed ratings are shown. Elite Speed players are more dangerous than ever and will leave you in the dust if given enough separation. The cpu will keep you on your toes when you're on defense, be aware of those speed RBs and WRs or you will pay for it!

    Use what best suits your preferences.)








    Penalties

    My Penalties may seem a bit high but penalties are a huge part of the game, they at times negate a big play / score or give a team a lucky break and a fresh set of downs.

    Offside: 70
    False Start: 55
    Offensive Holding: 60
    Defensive Holding: 75
    Facemask: 55
    Illegal Block In The Back: 50
    Roughing The Passer: 50
    Defensive Pass Interference: 70
    Offensive Pass Interference: On
    Kick Catch Interference: On
    Intentional Grounding: On
    Roughing The Kicker: On
    Running Into The Kicker: On
    *On a side note: When using minimum play clock run off (accelerated clock) between 10-13 seconds, you will see an occasional Delay of Game penalty called





    Auto Subs

    Use Fatigue between 60-65


    Out / In

    QB : 0/1
    RB : 78/82
    WR : 50/55
    FB/TE : 20/25
    OL : 0/1

    DT : 89/93
    DE : 89/93
    LB : 80/85
    CB : 10/15
    S : 20/25










    *Raise or Lower sliders to best fit your skill level or preference after playing a few games. Lower what is too difficult for you or Higher what you want to make more challenging. Only you can dictate exactly what results you are searching for and what will satisfy your preferences in gameplay.





    RULES
    -NO NANO BLITZ OR OVERLOADING YOUR LINEBACKERS IN GAPS

    -RECOMMEND "NO SWITCHING" ON DEFENSE FOR ALL-PRO. ON ALL-MADDEN IT'S YOUR CHOICE

    -DON'T USE SAME PLAY OVER AND OVER

    -NO ASSISTS (IF YOU USE ALL-MADDEN IT'S YOUR CHOICE)

    -PLAY FAIR AND NOT CHEESY

    -ONLY MAKE 1 AUDIBLE OR HOT ROUTE CHANGE PRESNAP

    -HAVE FUN










    Blue Set

    (This set is specifically designed to produce the most organic realistic gameplay possible. This set is not designed to be "Hard" or "Easy" it's strictly designed to be "Organic".)

    Use ALL-PRO Difficulty
    Game Speed: Slow (Recommended)
    Speed Parity Scale: 95
    On Field Visual Feedback: OFF (This is a must)
    All Assists OFF, except for Switch Assist! (This is a must)





    User / CPU

    QB Accuracy: 15/25
    Pass Blocking: 50/50
    Catching: 50/50

    Run Blocking: 35/75
    Fumbles: 50/50

    Pass Reaction: 5/5
    Interceptions: 45/45
    Pass Coverage: 90/90

    Tackling: 40/40

    FG Power: 55/55
    FG Accuracy: 35/35
    Punt Power: 50/50
    Punt Accuracy: 75/75
    Kickoff Power: 60/60





    Red Set

    (FOR EXPERIENCED GAMERS, ONLY RECOMMENDED FOR THOSE WHO WANT A TOUGHER CHALLENGE WHILE TRYING TO KEEP IT AS REALISTIC AS POSSIBLE. THIS SET IS BASED AROUND DEFAULT (50) SLIDERS.)



    Use ALL-MADDEN Difficulty
    Game Speed: Normal
    Speed Parity Scale: 50
    On Field Visual Feedback: OFF (This is a must for this set)
    All Assists OFF, except for Switch Assist! (Recommended)





    User / CPU

    QB Accuracy: 5/5
    Pass Blocking: 45/45
    WR Catching: 40/40

    Run Blocking: 50/50
    Fumbles: 50/50

    Reaction Time: 50/50
    Interceptions: 40/40
    Pass Coverage: 50/50

    Tackling: 55/55

    FG Power: 55/55
    FG Accuracy: 35/35
    Punt Power: 50/50
    Punt Accuracy: 75/75
    Kickoff Power: 60/60






    *Bonus Slider Sets*





    Flazko's True Simulation Set (All-Pro Version)



    Logic: This set is purely to give a balanced gameplay between User and CPU and give you a true simulation game play for those who enjoy using All-Pro difficulty. You want a tough challenge without having to use All-Madden? This is for you. Adjust to your liking. Enjoy!





    ALL-PRO
    15 mins / 13 sec (or use 10 mins / 20 sec)
    Game Speed: Normal
    Injury: 45
    Fatigue: 65
    Speed Parity Scale: 50
    On Field Visual Feedback: OFF
    All Assists Off!


    *My Penalties & Auto Subs*





    User / CPU

    QB Accuracy: 25/25
    Pass Blocking: 50/50
    WR Catching: 50/50

    Run Blocking: 50/50
    Fumbles: 50/50

    Pass Reaction: 100/100
    Interceptions: 35/35
    Pass Coverage: 50/50

    Tackling: 50/50

    FG Power: 55/55
    FG Accuracy: 35/35
    Punt Power: 50/50
    Punt Accuracy: 50/50
    Kickoff Power: 50/50






    Flazko's True Simulation Set (All-Madden Version)


    Logic: This set is made to give you the best simulation style gameplay for those who enjoy All-Madden difficulty. It is intended to make the game balanced between the User and CPU without the boost All-Madden gives the CPU. Adjust to your liking. Enjoy!




    ALL-MADDEN
    15 mins / 13 sec (or 10 mins / 20 sec)
    Game Speed: Normal or Slow (Your Choice. I use Slow.)
    Injury: 45
    Fatigue: 65
    Speed Parity Scale: 50 (I Use 90.)
    On Field Visual Feedback: Your Choice.
    All Assists: Your Choice.


    *My Penalties & Auto Subs*



    User / CPU

    QB Accuracy: 10/5
    Pass Blocking: 65/40
    WR Catching: 50/50

    Run Blocking: 60/45
    Fumbles: 55/55

    Pass Reaction: 55/45
    Interceptions: 30/30
    Pass Coverage: 55/45

    Tackling: 60/60

    FG Power: 55/55
    FG Accuracy: 35/35
    Punt Power: 50/50
    Punt Accuracy: 50/50
    Kickoff Power: 50/50






    Visual Feedback

    Play Call Style: User Preference
    On Field Visual Feedback: User Preference
    Coaching Tips: Off
    Camera Toggle: Off
    Passing Cam: User Preference
    Offense & Defense Camera Settings: Standard




    XP Sliders

    (These are TDawg's XP Sliders.)

    Here's a link to his thread: http://www.operationsports.com/forum...d.php?t=887789

    Player Progression Frequency: Every Four Weeks






    Audio Settings

    (These settings are to reflect watching a real NFL game on TV)

    Master Volume - 100
    In-Game Commentary - 95
    Stadium Speakers - 75
    Crowd Volume - 100
    On The Field - 85
    Menu Music - 50
    Menu SFX - 50


    What Does Flazko Use?

    - I use my True Simulation Set (All-Madden Version) with Slow Game Speed and Speed Parity at 90.

    - I am using my auto subs and penalties. (I don't believe they affect gameplay so adjusting these wouldn't hurt IMO. I like rotations and amount of penalties I'm seeing with them)

    - Tdawg's XP Sliders.

    - EA's Superbowl Week Roster Update.



    Last edited by Flazko; 03-01-2017, 09:13 PM.
    We Dem Boyz
  • Flazko
    All Star
    • Sep 2015
    • 6726

    #2
    Re: Flazko's True NFL Realism Sliders (Madden 17)

    I'm back with a brand new set of sliders for Madden 17. There have been some nice additions to the game this year and slider tweaking shouldn't be too drastic, for the most part a lot of similarities in my set this year compared to last year. I used last year's set as a base and tweaked game after game until I found a fluid consistent gameplay. This year's madden feels much more fluid. Hope everyone enjoys my work, and as always feel free to leave feedback or share stats and experiences while using my set. Remember this is a video game so there will be some cheesy stuff every here and there. I've played 14 games and have not seen anything unusual so far. Everything looks great. Just an FYI, my penalty settings from last year's slider set work the exact same in this game. Of course I will tweak any setting or slider if needed but as of right now everything is smooth.
    We Dem Boyz

    Comment

    • SexyJesusCooper
      Rookie
      • Aug 2016
      • 5

      #3
      Re: Flazko's True NFL Realism Sliders (Madden 17)

      Does the text have to be this freaking big?

      Comment

      • SportsGameGod
        Rookie
        • Mar 2015
        • 83

        #4
        Re: Flazko's True NFL Realism Sliders (Madden 17)

        Originally posted by SexyJesusCooper
        Does the text have to be this freaking big?
        No, it doesn't but it doesn't matter how big it is.

        If the text was in an ancient language that none of could decipher than we'd be in a pickle.

        Comment

        • ibroxroar67
          Rookie
          • Aug 2016
          • 44

          #5
          Re: Flazko's True NFL Realism Sliders (Madden 17)

          All looks good player QB accuracy at 8 seems very low....Game doesn't come out until Thursday over here in England but I shall be following your sliders.....
          Last edited by ibroxroar67; 08-23-2016, 06:49 AM.

          Comment

          • Flazko
            All Star
            • Sep 2015
            • 6726

            #6
            Re: Flazko's True NFL Realism Sliders (Madden 17)

            Originally posted by ibroxroar67
            All looks good player QB accuracy at 8 seems very low....Game doesn't come out until Thursday over here in England but I shall be following your sliders.....
            You can always match user qb accuracy to the cpu qb accuracy and put it to 36 if you are having a hard time but it's pretty good at 8 in a realistic challenging way.
            We Dem Boyz

            Comment

            • JKennedy87
              Rookie
              • Mar 2012
              • 90

              #7
              Re: Flazko's True NFL Realism Sliders (Madden 17)

              Speed threshold at 90??! That seems insanely high. Is that what you used on last years?
              @JustinKennedy87 on Twitter

              Comment

              • Flazko
                All Star
                • Sep 2015
                • 6726

                #8
                Re: Flazko's True NFL Realism Sliders (Madden 17)

                Originally posted by JKennedy87
                Speed threshold at 90??! That seems insanely high. Is that what you used on last years?
                Yes. You can take a look at my set from last year. I even have an explanation for this setting. Other people were a bit shocked like you then after trying they saw how much better it made the gameplay feel. Big plays are earned, just like in real life. Trust me you will not be caught down field by a linemen or any of that nonsense. It makes the movement a little more crisp and just like in real life, it makes you really try to pick plays that will outsmart the cpu so you can get those big plays, instead of just lobbing the ball down field over and over again. Give it a try. It feels much more like a real life game.
                We Dem Boyz

                Comment

                • Flazko
                  All Star
                  • Sep 2015
                  • 6726

                  #9
                  Re: Flazko's True NFL Realism Sliders (Madden 17)

                  Originally posted by JKennedy87
                  Speed threshold at 90??! That seems insanely high. Is that what you used on last years?
                  This is my set from last year's game.

                  http://www.operationsports.com/forum...s-all-pro.html
                  We Dem Boyz

                  Comment

                  • JKennedy87
                    Rookie
                    • Mar 2012
                    • 90

                    #10
                    Re: Flazko's True NFL Realism Sliders (Madden 17)

                    Originally posted by Flazko
                    Yes. You can take a look at my set from last year. I even have an explanation for this setting. Other people were a bit shocked like you then after trying they saw how much better it made the gameplay feel. Big plays are earned, just like in real life. Trust me you will not be caught down field by a linemen or any of that nonsense. It makes the movement a little more crisp and just like in real life, it makes you really try to pick plays that will outsmart the cpu so you can get those big plays, instead of just lobbing the ball down field over and over again. Give it a try. It feels much more like a real life game.
                    I'll definitely give it a try. Still debating on if I am going with AM or AP this year in franchise.
                    @JustinKennedy87 on Twitter

                    Comment

                    • Flazko
                      All Star
                      • Sep 2015
                      • 6726

                      #11
                      Re: Flazko's True NFL Realism Sliders (Madden 17)

                      Originally posted by JKennedy87
                      I'll definitely give it a try. Still debating on if I am going with AM or AP this year in franchise.
                      Give my sliders a try, try a couple games and see the difference. All pro is usually for a casual gamer who wants realistic challenge, All Madden is for those who strictly want a challenge and don't care about Realism. I used to be an all madden player until later, I got sick of the superman jumps and unrealistic broken tackles, I wanted more Realism, I tried all pro and it was a bit too easy so I started working on a slider set and I created one of the best ones, it made the game about match ups, not team ratings. It was a lot of fun. If there's ever a concern by multiple people i do go take a look and try to tune a certain slider to give better results but with this set I used my set from last year as a base since it was so good, and honestly it feels even better in this game with some of the new features they added, like the whole running game and offensive linemen blocking, and they also revamped the cpu AI system to fill in gaps and make better zone reads. You can also tune sliders to how you like them, you can use my set as a base and adjust to your preference, if you use my set and use All Madden you will get different results than what these are intended to do as these are for All Pro difficulty, last year I did do a set for All Madden and All Pro but this year will just be All Pro, if you decide to go with all madden then check out my all madden set from last year, it was pretty good, I was switching between both sets here and there. A lot of the same AI system that was in last year's game is still in this game so some settings from last year will work this year.
                      We Dem Boyz

                      Comment

                      • ibroxroar67
                        Rookie
                        • Aug 2016
                        • 44

                        #12
                        Re: Flazko's True NFL Realism Sliders (Madden 17)

                        why were you playing on fast game speed last year but this years sliders are set for slow?......Does game speed effect sliders, I usually play on slow....


                        May play my last game of 16 tonight with my sliders but changing the threshold at 90.......Have never played above 50 this could be interesting.....Thanks for the advice...
                        Last edited by ibroxroar67; 08-23-2016, 12:26 PM.

                        Comment

                        • Flazko
                          All Star
                          • Sep 2015
                          • 6726

                          #13
                          Re: Flazko's True NFL Realism Sliders (Madden 17)

                          Originally posted by ibroxroar67
                          why were you playing on fast game speed last year but this years sliders are set for slow?......Does game speed effect sliders, I usually play on slow....


                          May play my last game of 16 tonight with my sliders but changing the threshold at 90.......Have never played above 50 this could be interesting.....Thanks for the advice...



                          I was waiting for someone to ask lol last year I couldn't choose one, slow felt crisp and smooth while fast felt much more like you would see on Sundays, these are the best athletes in the world so they play fast, also the slow game speed took away the warping and gliding, but this year madden feels different, I didn't like it too much on fast, it felt too much like an arcade instead of realistic, I was stuck on Normal or Slow and I decided to use slow for now. I was actually just turning on my xbox so I could go test with the game speeds to make sure I like Slow over fast this year. In last year's game, game speed did have a slight effect on sliders, in the passing game anyways, on fast the coverage was much more loose and on slow there was usually always tight coverage. I could be changing the game speed in a while but I'm almost positive I'm going to stick with Slow, it just felt a lot better this year, Fast felt too much like a "video game" as stupid as that may sound. As far as the 90 threshold, it puts a great balance on amount of big plays, makes you really choose a play with a purpose, and also makes players feet stay on the ground instead of looking like they're playing on ice. It really separates the handful of elite speed players from the rest of the players, most WRs and RBs and CBs are a step or two with in the same speed as each other but then you do have those few players who are known for having those great speeds and those are the players that you will notice a nice difference in speed. For example, Dez Bryant, Larry Fitzgerald, and O'Dell Beckham Jr are all with in a few steps of each other, then you have guys like Tavon Austin or DeSean Jackson that have an Elite speed. Those two guy's speeds will be noticeable.
                          Last edited by Flazko; 08-23-2016, 12:59 PM.
                          We Dem Boyz

                          Comment

                          • ibroxroar67
                            Rookie
                            • Aug 2016
                            • 44

                            #14
                            Re: Flazko's True NFL Realism Sliders (Madden 17)

                            What about the high amount of fumbles by the QB, other slider guys are saying fumbles set at 60 has sorted this problem now.....And lastly people are saying the cpu cant run or almost cant be stopped, in your opinion which is it......Ah 1 more thing is play now and franchise different as the way the cpu plays?......thanks again in advance.....

                            Comment

                            • Flazko
                              All Star
                              • Sep 2015
                              • 6726

                              #15
                              Re: Flazko's True NFL Realism Sliders (Madden 17)

                              Originally posted by ibroxroar67
                              What about the high amount of fumbles by the QB, other slider guys are saying fumbles set at 60 has sorted this problem now.....And lastly people are saying the cpu cant run or almost cant be stopped, in your opinion which is it......Ah 1 more thing is play now and franchise different as the way the cpu plays?......thanks again in advance.....
                              So far I have played 14 games, the cpu has only fumbled 1 time and that was a RB, Gurley of the rams, the tackle slider also has an effect on fumbles, it's been known for a few years, I have also noticed that the cpu running game is balanced, no crazy numbers so far, it is possible that we may need to raise the cpu run blocking a slight bit but I think it's fine at 54. The cpu does play different in Play Now vs Connected Franchise Mode. Sliders also work a little different in Play Now than they do in Connected Franchise Mode. My sliders are based to be played in Connected Franchise Mode. I am testing right now and I may tweak a few things, but nothing too drastic. I would not recommend putting fumbles over 50,if there is am issue (which there's usually a few every year for launch) then EA will address it but I haven't seen anything to complain about
                              We Dem Boyz

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