Complete List of Coaching Adjustments in Madden NFL 18

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EA Sports today unveiled the list of coaching adjustments you’ll be able to employ in Madden NFL 18 in a new blog.

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The coaching adjustments feature was initially in NCAA Football, and many of these are going to be familiar to fans of that series (we want you back!).

Here’s a list:

Defensive Adjustments

  • Auto Flip Defense
    • On – The CPU will flip your defensive play to best match the offensive formation
    • Off – Disables auto flip defensive play call
  • Ball In Air Defense
    • Play Ball — AI will play the ball in two-man catch situations
      • Pro:  Increased chance of an interception
      • Con: Increased chance of WR catching ball and increased chance of a broken tackle
    • Play Receiver – AI will play the receiver in two-man catch situations
      • Pro:  Decreased chance of a broken tackle
      • Con:  No chance of an interception
    • Swat Ball –AI will attempt a swat in two-man catch situations
      • Pro:  Increased chance of knocking out ball
      • Con:  No chance of an interception
  • Option
    • Conservative
      • Pro:  Focused on QB on the option
      • Con:  Dive and Pitch left open on the option
    • Aggressive
      • Pro: Focused on the Dive and Pitch on the option
      • Con: QB left open on the option
  • Pass Rush
    • Conservative
      • Pro:  Outside rushers play QB Contain and AI defensive line will look to swat passes
      • Con:  No Jump Snap bonus and more time in pocket for QB
    • Aggressive
      • Pro:  AI pass rushers will attempt to jump the snap
      • Con:  Higher chance of off sides penalty versus hard count
      • New Addition:  Pass Rushers also see an increase in fatigue
  • Strip Ball
    • Conservative
      • Pro:  Lowers break tackle chances
      • Con:  AI will not attempt to strip
    • Aggressive
      • Pro:  Higher chance for AI to attempt a strip for a higher fumble chance
      • Con:  Higher chance of a broken tackle and face mask penalty
  • Tackling
    • Conservative
      • Pro:  AI defenders tackle conservatively
      • Con:  Increases chances of allowing yards after contact
    • Aggressive:
      • Pro:  AI defenders attempt Hit Stick tackles for higher fumble chance
      • Con:  Higher chances of missed tackles

Offensive Adjustments

  • Ball Carrier
    • Conservative
      • Pro:  Ball carrier protects the ball, decreased fumble chances
      • Con:  Decreased ability to break tackles
    • Aggressive
      • Pro:  Higher chance of triggering auto break tackles
      • Con:  Increased fumble chances
  • Blocking
    • Conservative:
      • Pro:  Decreased chances of holding penalty
      • Con:  Hold blocks less for run and pass
    • Aggressive:
      • Hold blocks longer for run and pass
      • Increased chances of holding penalty
  • Deep Pass Catching
    • Conservative:
      • Pro:  Receivers will attempt a RAC catch, increases run after catch chances
      • Con:  Increased interception chance
    • Aggressive:
      • Pro:  Receivers will attempt an Aggressive catch
      • Con:  Decreases run after catch chance
  • Intermediate Pass Catching
    • Conservative:
      • Pro:  Receivers will attempt a Possession catch
      • Con:  Decreased run after catch chance
    • Aggressive:
      • Pro: Receivers will attempt a RAC or Aggressive catch
      • Con:  Increased chances of ball being knocked out

Cornerback Matchups

  • By Overall – Highest-rated cornerback will matchup vs. highest rated receiver
  • By Speed – Fastest cornerback will matchup vs. fastest receiver
  • By Height – Tallest cornerback will matchup vs. tallest receiver
  • By Route Running – Highest-rated man coverage cornerback will matchup vs. highest rated route run receiver
  • By Depth Chart – Matchup based on cornerback’s depth chart position vs. receivers overall rating

AI Usage and Game Styles

  • Ball Carrier Conservative
    • When ahead, late in the game, and running the ball in an effort to keep the clock running
  • Cornerback Matchups
    • By Overall rating, when it has a cornerback on its team with at least a 90 OVR, and the offense has a receiver with at least a 90 OVR
  • Pass Rush Aggressive
    • In certain passing situations.
  • Strip Ball Aggressive
    • When trailing late in a close game, when the offense is trying to keep the clock running
  • Strip Ball Conservative
    • During late-game, two-minute situations, when ahead
  • Tackling Aggressive
    • In some short yardage situations, also late in games when trailing in a close game
  • Tackling Conservative
    • During late-game, two-minute situations, when ahead

Overall

This collection of features, if implemented with the proper amount of effect on gameplay, could end up being a significant addition to the game. I personally didn’t use the NCAA adjustments much as I didn’t feel you were ever punished much for just keeping things balanced.

If there’s noticeable changes from balanced to conservative to aggressive this feature will make a lot of sense. I can see me using the cornerback matchups much more — though the game styles could get interesting too.

What do you think of the new adjustments?