f1 24

EA Sports F1 24 Patch 1.8 Available Today - Patch Notes

EA Sports F1 24 patch 1.8 is now available on all platforms, fixing a rare crash when entering a new session after a League race and a Two Player Career bug that trapped players on the Negotiation screen after multi-season contracts. The update also ensures HDR settings persist after a restart and fixed a specific flickering ERS bar issue during Overtake attempts at full deployment. Check out the patch notes below for all the details.

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MULTIPLAYER

  • The Invites and Requests option has been added to the pause menu in single player session types
  • Fixed an issue which could prevent the Flying Lap and Return to Garage options from being available in Single Player sessions after previously exiting from a multiplayer session
  • Fixed a rare issue in Multiplayer races where a player could be disqualified from the race after being removed from the Formation lap
  • Fixed an issue where the incorrect Qualifying session type would be shown in a Multiplayer lobby if the host switched from an F1 to an F2 rac

GRAPHICS/VISUALS

  • AI vehicles in F1 World Series and Solo Events will now use a wider variety of liveries and badges
  • Detached wheels will now stay closer to the car as wheel tethers have been shortened

TRACKS

  • Corrected the Pit Lane speed limit at Jeddah to 80kph
  • Some changes have been made to prevent exploiting off-track areas to record faster times at certain circuits in Time Trial
  • Fixed a rare issue where a player on the track could incorrectly receive a blocking penalty when another car was in the Pit Lane exit and not directly behind them

CAREER

  • In Career modes, AI teammates can now purchase Upgrades on the last day of a season if they have enough Resource Points

PERIPHERALS

  • Added support for additional Moza bases on Xbox when using the Moza Racing ES steering wheel
  • Added support for Telemetry on the Turtle Beach VelocityOne™ Race Wheel for Xbox consoles

MISCELLANEOUS

  • “True Fan” Achievement/Trophy will now correctly unlock when the player has accumulated 10,000 Fanzone points
  • Fixed an issue where the goal of “Achieve three purple sectors during a race weekend” could sometimes not pass despite the requirements being met
  • Dynamic Objectives involving Engine Temperature will no longer pass or fail incorrectly due to rounding up decimal places during calculations
  • Given the AI drivers a good talking to, so they will no longer celebrate a victory too early and potentially lose the race
  • Various UI improvements in many areas of the game have been made
  • General Stability Improvements
  • Various Minor Fixes

The team is also actively tracking and investigating various F1 24 issues being reported by the community. Below is the full list which is continuously updated.

  • AI – AI pace seemingly inconsistent between qualifying and race
  • AI – Possible additional work AI ERS/DRS trains
  • F1 World – Team Member mod effects do not last the whole duration
  • Multiplayer – Inconsistent host advantage on lights-out
  • Multiplayer – Equal team performance setting not applying correctly in some scenarios
  • Tracks – Potential ongoing issue with invisible bump at Turn 13 (Spain)
  • Tracks – Invisible bump at Turn 1 (Bahrain), Turns 14-15 (Miami), and Turn 15 (Silverstone)
  • Tracks – Unusual collision behaviour with kerb at exit of Turn 13 (China)

Author
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Steve Noah
Steve is the Editor in Chief at Operation Sports. He's been here since the year 2000 posting news, features and interviews, along with keeping the hardcore sports gaming community alive and well for over two decades. He covers almost every game related to sports but enjoys basketball, football and baseball games the most.