f1 24

F1 24 Patch 1.14 Adds Visual Improvements, AMD FSR 3 Support, Reduced Wheel Smoke and More

EA Sports has rolled out the F1 24 patch 1.14 today, introducing a range of visual upgrades across all platforms. Following the addition of PlayStation 5 Pro-specific improvements on the console’s launch last week, this update brings AMD FSR 3 support, reduced wheel smoke during spins and lockups in multiplayer for better visibility and several other fixes and improvements.

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Check out the patch notes below for a summary of the new features and improvements. For a more in-depth look at everything included in this update, make sure to check out the full details on the official blog.

Visual Improvements

  • Updates for track side elements to bring better quality reflections and a more realistic appearance
  • Updates to the Las Vegas environment, including real-world hotel branding and the animated Sphere for PC, PS5, and Xbox Series Consoles
  • Improved Ray Tracing to generate cleaner images from the simulated light in real-time (PC, PS5, and Xbox Series only)
  • Improved the visual quality of spray from tires in wet weather
  • Reduced the amount of smoke generated by wheel spins and lockups in multiplayer sessions to prevent visibility issues
  • Minor visual improvements to a variety of F1 vehicle textures
  • Improvements to a variety of F2 2024 vehicle liveries and suits

Career

  • Fixed an issue where there would sometimes be a long pause before the Engineer tutorial played in the first session of a My Team Career

Audio

  • Fixed an issue which was causing some F2 2024 drivers to not be read out during the Grid Rundown sequence

Tracks

  • Track Acclimatisation Practice Programme at Las Vegas now has DRS Activation points in the correct positions
  • At Brazil, AI vehicles will now position themselves closer to the front of their grid slots after a formation lap

Miscellaneous

  • Option added to create a badge with just an Emblem and no background
  • Fixed an issue where retrying a Practice Programme would cause the UDP data to become corrupted
  • Added support for AMD FSR 3 on PC
  • Various UI Improvements

 

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Steve Noah
Steve is the Editor in Chief at Operation Sports. He's been here since the year 2000 posting news, features and interviews, along with keeping the hardcore sports gaming community alive and well for over two decades. He covers almost every game related to sports but enjoys basketball, football and baseball games the most.