GRID Legends patch 3.2 is available now on all platforms adding photo mode, bug fixes and improvements. A virtual photographer of any skill level can now jump in and quickly take a great picture with Photo Mode. A wide range of options allows experienced photographers to fine-tune and tweak to capture something truly remarkable. GRID Legends’ Photo Mode is integrated across a wide range of modes including Race Creator.
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Check out the patch notes below.
General
- Some additional ‘Summer’ livery patterns have been added
- Various situations that would cause the game to crash have been resolved
- Several instances of flickering vehicles or textures have been fixed
- Several issues relating to player logos have been fixed
- Several other minor bug fixes have been made
- ‘Whipping Along,’ ‘Demolished,’ and ‘Transformed,’ Achievements now longer unlock incorrectly
- Disabling AI will no longer instantly end a Classic Car-Nage event when set to ‘Offline’
Online
- Flashbacks are now enabled in Weekly and Monthly Challenges
- The Fordzilla event no longer appears multiple times on the home screen
- Spectating Classic Car-Nage events now shows when others are wrecked
- Switching logos will now update the logo colours on Weekly and Monthly leaderboards
- Players no longer spawn with yellow health bars in Classic Car-Nage events
- Cross-play users can now be re-invited to a lobby they may have previously left
- Spectating an eliminated driver in Elimination events no longer causes camera issues
Driven to Glory & Career
- The ‘Fully Upgraded – Renault R26’ event now unlocks correctly
- Event objective “Semi-Pro Touring Cars – Fully Upgraded – Classic Touring Car” now unlocks correctly
- Completing the “Fully Upgraded – Amateur Track Day” objective now passes correctly
- Completing any Semi-Pro Career Events no longer locks Gauntlet events
- Issues with registering damage at different speeds have been resolved
- Getting disqualified during ‘Catch my Drift?’ no longer passes the objective
- Completed Career events now add to the progress bar correctly
- Trophy icons no longer overlap on Driven to Glory results screens
- Screen no longer becomes blurred when colliding with barriers and using Flashback
Performance/System/AI
- The ‘Motion Blur’ setting now functions correctly
- Multiple adjustments to AI behaviors have been made
Art and Visual Effects/UI
- Fireworks no longer stop working after the first Driven to Glory event on PS5
- Classic Car-Nage vehicle headlights are now more visible during all times of day
- Damaged body panels no longer appear intact from inside the Jupiter Freighter
- Headlights from other cars can no longer be seen through tyre walls/roads in the wet
- Yellow ‘!’ notification no longer appears in the Logo Editor incorrectly
- Adjustments to certain settings in the Race Creator are no longer extremely sensitive
- Vehicle thumbnails are no longer missing in the Race Creator
Text/Audio
- Debug text no longer displays in certain instances
- Several translation and wording tweaks have been made
- Instances of radio calls being repeated by Yume have been resolved
Published: Jul 7, 2022 07:57 pm