Coming off the College Football 25 patch last week, we now have a patch in Madden 25 where the big-ticket item is also the creation of custom audibles that are auto-saved for up to 32 playbooks.
It’s an elegant system where you will go into the playcall screen and you can set your audibles for a formation right from there. The game will also tell you what number of playbooks you have done this in so far within these menus, and then they will save from game to game without you needing to do anything else. These custom audibles carry into online play as well, so it’s a win-win for everyone.
This is truly one of the best additions to the gameplay experience in some time. While it’s maybe wild it took this many years to implement this feature, it’s a massive addition and will really help make things more streamlined and fun for “serious” fans or those just looking to change one or two audibles.
The other major change involves camera angles:
- Tuned pre-snap field of view in Standard gameplay camera to more closely resemble MADDEN NFL 24.
- Added gameplay camera called Standard Alternate that resembles the default gameplay camera in EA SPORTS College Football 25.
The camera angle tweak is more of a mixed bag for some folks so far. The adjusted “standard” gameplay camera may be similar to ’24, but I think some are going to complain about it feeling too close to the action. You can still cycle to the other cameras with the D-pad, and you might like the “standard alternate” if you just want something similar to College Football 25 (I do like that default camera more), but it’s fair to say there’s no “perfect” camera for all situations in either EA football game.
Beyond those tweaks, the other major gameplay change I want to call out is this one:
Fixed an issue preventing pass blockers from handing off pass rushers to other blockers vs defensive line crash inside.
Having messed around with this in practice mode a little, I do think it’s better than it was before the patch. For those who don’t know, a lot of the “nano/glitch” blitzes involve sending multiple players through the same gap. In real life, that’s usually dumb because you’ll just fall over each other, but in this game the physics don’t really matter much when it’s your own players running on top of each other. So you could get a variety of insta-wins through stuff like double A-gap pressures. I don’t think post-patch it’s perfect, but the offensive line is certainly doing a better job even if you don’t adjust the line pre-snap.
It also looks like there was a lot of tuning done to the tackling. Whatever positives “BOOM Tech” may have added, it has also made a good amount of the tackling “uglier” or at least silly looking at times, so we’ll see if this at least cleans up some of the visual elements of the feature and smooths out some of the physics-based animations.
On the presentation front, a bunch of new facemasks were added, and some commentary was added/fixed for some of the broadcasters. Lastly, there was a minor freakout this morning during server maintenance when everyone thought their online franchises had been deleted — and technically they were deleted for a brief moment in time — but following the completion of the maintenance all franchises were restored and the pitchforks were placed back in the closet.
You can find the full patch notes below.
Madden 25 Complete Patch Notes
Gameplay
- Introducing the ability to Save Custom Audibles across all modes.
- Dev Note: As you change audibles in your formation at play call, they will save automatically and will not change from game to game. You will be able to do this for up to 32 playbooks. To change audibles, press LT/L2 after choosing a formation in play-call.
- Tuning to increase the chances of AI controlled defenders attempting interceptions rather than swats on catchable passes.
- Tuning to make AI controlled WRs play more aggressively to the catch point when targeted.
- Tuning to improve WR’s feet staying in bounds on a catchable pass near the sideline.
- Fixed an issue where AI-controlled QBs would check the ball down to a receiver coming out of the backfield too frequently when they were not under pressure.
- Fixed an issue where AI-controlled QBs were considering receivers open on Curl routes when they were covered resulting in too many interceptions being thrown.
- Fixed an issue preventing defensive backs from matching press animations when running the Cover 1 Robber Press defensive play against streak, curl, and inside-release dig routes.
- Fixed an issue causing the QB to keep the ball on a run play when using multiple preplay adjustments at the same time.
- Fixed an issue preventing pass blockers from handing off pass rushers to other blockers vs defensive line crash inside.
- Fixed a rare issue causing the ball to warp through a defender’s body when attempting to make an interception.
- Fixed a rare issue sometimes causing a tackler to freeze after a hit-stick vs. a ball carrier.
- Tuning to improve the preservation momentum in physics-based tackles.
- Tuning to improve collision on dive tackles that make contact with the ball carrier’s upper leg.
- Tuning to improve player-falls on collisions between ball carriers and defenders.
Superstar Mode (PS5, Xbox Series X|S & PC only)
- General stability improvements.
Online H2H Ranked
- General stability fixes.
Presentation
- Tuned pre-snap field of view in Standard gameplay camera to more closely resemble MADDEN NFL 24.
- Added gameplay camera called Standard Alternate that resembles the default gameplay camera in EA SPORTS College Football 25.
Art
- Texans Uniform and field fixes
- Chiefs Uniform updates to pants stripes
- New Facemasks added:
- Speedflex Robot Jagged
- Speedflex JR Cross
- Axiom 2 Bar Jagged
- Axiom 3 Bar Double
- Axiom 3 Bar Jagged Double
- Axiom 3 Bar LB Jagged Double
- Axiom Robot Jagged
- Axiom Robot RB Jagged
- F7 Robot Jagged
- F7 Robot Jagged 2
- F7 Robot Jagged 3
- F7 JR Cross
- F7 808
- F7 Robot 808
- F7 2 Bar Jagged
- Vicis Zero2 Robot Jagged
- Vicis Zero 2 Robot 808
- Vicis Zero 2 808
- Vicis Zero 2 Robot Trench
Audio
- Added new commentary from Brock Huard, Kate Scott, and Mike Tirico.
- Fixed an issue where commentary would incorrectly reference the game location.
- Fixed an issue where commentary would mention a missed PAT for every subsequent kickoff by that same kicker.
- Fixed an issue where commentary would not be interrupted by a successful 2-point conversion.
- Fixed an issue where commentary would incorrectly mention how the previous drive concluded coming out of super sim.
- Fixed an issue where incorrect commentary would be heard for a single season receiving touchdowns record.
- Fixed an issue where commentary would incorrectly reference the score differential at the end of a game.
- Fixed an issue where MADDEN theme song would continue to play after selecting Resume Activity on the PlayStation 5 home screen.
Published: Sep 25, 2024 04:09 pm