NBA 2K25 Attention to Detail Roster and Scenario

Among the many awesome NBA 2K custom roster and scenario projects out there, the Attention to Detail crew has been crushing it now for seven years. They are back with the NBA 2K25 Attention to Detail roster and scenario.

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This roster and scenario continues to be updated and there is never a bad time to jump into it, but it’s in a good spot right now and should only get better in the weeks and months ahead. If you’ve never scoped out an ATD project before, it goes well beyond just having accurate rosters. They do full-on tendency updates, attribute tweaks, badge re-works, playbook updates, and much more we’ll get to below.

Because of how 2K is using their sharing service these days, this roster and scenario is available on PS5, Xbox Series X, and PC. There are also gameplay sliders and MyNBA sliders to utilize with this roster/scenario.

Let’s jump into everything that’s in this bad boy.

NBA 2K25 Attention To Detail Roster And Scenario

To find the ATD file, you can go and search for it in the roster share area, or my preferred method is to just grab the Scenario. For the uninitiated, Scenarios are probably the coolest “share” feature in 2K as it allows you to basically download someone else’s MyNBA file so you don’t have to do as much legwork setting things up. To download Scenarios, just click on MyNBA, scroll down to 2K Share, and then click the “MyNBA 2K Share Scenarios” button before doing a search.

Here are all the ways to locate the files:

  • Roster: ATD Official Open. Night (tag: leonardo.genta98)
  • Scenario: ATD Scenario Open. Night (tag: leonardo.genta98)
  • Gameplay Sliders: (tag: leonardo.genta98)
  • MyNBA Sliders: (tag: leonardo.genta98)

What’s Included

1. Tendencies

[1.1] Shot and touch tendencies updates based on player’s impact and usage on offense
[1.2] Re-balancing of all the shot zones (shot close left, shot three right-center, etc) using real-life shoot tracking
[1.3] Shot under the basket/close/mid/3pt all corrected based on real life shot distribution (this implies less 4-feet jumpers and mid-range shots , excluding specialists, with more three pointers in order to replicate modern basketball)
[1.4] Corrected off-screen, spot up and contested shots tendencies
[1.5] Stepbacks shots (mid and 3pt) totally reworked for all the players in order to average their real life numbers of attempts
[1.6] Pullups, floaters, spin jumpers and bank shots have been tracked and corrected based on attempts per-36 minutes by all the players
[1.7] Eurostep, hopstep, spin laypus and stepthrough shots all updated based on players frequency to utilize those moves
[1.8] The putback tendency is updated in order to favor specialists
[1.9] Dunk tendencies (standing, driving and flashy) reworked
[1.10] New alley-oop (pass and dunk) tendencies based on real-life stats
[1.11] Triple threat jab, pump fake, and idle all globally scaled with less jabs and more fakes
[1.12] New crash tendency formula based on height and weight
[1.13] Size up, hesitation and no-setup move re-scaled (with the last one increased globally in order to have less standing dribbling doing nothing for 9-10 seconds)
[1.14] Standing dribble and driving dribble tendencies reworked in order to have better game flow
[1.15] Dish to the the open man tendency (and the other passing tendencies) re-scaled and globally increased in order to have more drive-and-kicks and extra-pass situations
[1.16] “Spot Up vs Cut” tendency reworked, now players will behave correctly during transitions: shooters will stay behind the arc while bigs and elite athletes will attack the rim
[1.17] “RollvsPop” tendency rescaled based on Pick&roll and pick&pop data from the past 2 years
[1.18] Iso tendencies are now based on real-life isolation stats
[1.19] All post up and post moves tendencies updated based on players frequency to use those moves
[1.20] Hook and fade-away shots tracked, re-scaled and fixed, now they’ll turn to the shoulder of the player, not the hand, when trying those moves
[1.21] Charge, hard foul and shot contest tendencies updated and globally increased in order to have more of this situations while defending
[1.22] Steal, foul, play-passing lanes and block tendencies re-scaled based on real-life stats
[1.23] Play discipline tendency reworked based on the style of the players, star players will be more likely to try to found their shot if needed

2. Attributes

[2.1] Layup/Close/Mid/3pt attributes updated with new formulas based on shooting % and volume
[2.2] Free Throw rating update for all the players based on their last two years
[2.3] New formulas for Shot IQ (based of shot selection) and Offensive/Defensive consistency
[2.4] Dunk attributes reworked
[2.5] Driving layup, draw foul, post fade/hook updated based on real-life stats
[2.6] Athletic attributes (speed, acceleration, vertical, lateral quickness) updated based on combine numbers and age + some corrections
[2.7] Defensive attributes overhaul for all the player in order to fix good defensive players with bad defensive attributes and viceversa
[2.8] Passing attributes reworked based on various advanced-passing data
[2.9] Stamina updated for all the players based on age, height, weight and their position
[2.10] New formula for the strenght attribute
[2.11] Rebounds, steal, pass perception and block updated based on stats from the past season
[2.12] Hustle, ball handling (expecially for bigs that can handle) and hands adjusted based on the style of the player

3. Badges (NEW!)

Total re-scaling of the new badge system based on testing in 5, 10 and 15 years simulations in order to have a steady number of badges during the years. Removed some of the OP badges that can ruin gameplay and/or sim stats. Personality badges updated for all the players in the league in order to replicate their real life character (personality badges can also unlock certain scenarios when using our MyNBA Event Generator)

4. Updated playbooks for all 30 teams

5. Correct play-types for all the players based on real-life play-type tracking data from last season using Synergy

6. Realistic sig shots (credit to ZayTreece and the OS Sig Shots Community)

7. Correct accessories and shoes (with frequencies!)

8. Full G-League roster for all the teams (after the G-League draft). Credit to DerekCross & nynb1129

9. Correct coaching profiles/sliders for all 30 teams in order to replicate their coaching style, tactics and rotations

10. Point of emphasis edits for better team sim stats

11. Up to date transactions for the opening night roster, and a separate file for the week to week updates

12. Play for win/loyalty/financial security edits updated for all the players in order to replicate their personality and their contract requests

13. Peak start/end edits updated for all the players based on their style of the playing and past data (pure shooters will last longer than athletic bigs for example), fixing the problem of some players regressing too soon or too late

14. Potential corrections in order to have more stability and balance during MyNBA future seasons, reducing the huge number of 80+ OVR players inflation after just few years

15. Correct positions (based on real-life data)

16. Contract corrections (added team/player options where missing and corrected all the wrong values)

17. Updated rotations for all 30 teams

18. Play-initiator corrected all around the league

19. Realistic sim stats (every year we put a ton of work on sim stats because I really think they’re essential for a great sim experience, both players and teams sim stats will be as accurate as possible)

20. Correct height and jersey numbers (all updated after the training camps)

21. Updated face scans and new CAPS for the missing players

22. Real staff free agency pool additions

23. Correct durability values for every single body part of any single NBA player based on tracking injury data from the past 20 seasons (NEW!)

24. Draft class compatibility thanks to various creators that will make specific draft class for the ATD roster (NEW!)

25. Overseas/draft&stash/FA missing players addition in the FA pool (NEW!)

26. Corrected draft picks and team mode (rebuilding/selling/buying/contending) for all 30 teams in our official scenario (NEW!)

There have also been updates since the launch of this project, and here are some of the new tidbits that have been added:

  • full G-League roster update included (big thanks to nynb1129, DerekCross, Eaglerock562)
  • 300 new playbooks plays added from real life based on those first games of the season, all playbooks filled at their max (60 plays)
  • new play-types updates for all players, including rookies and two way guys
  • all durability attributes have been edited based on player injuries history (yes I’m THAT mentally ill)
  • play discipline and touch have been updated for better shot distribution
  • 100+ more sig shots updates (jumpers, FT, dunks, layups, dribble moves, etc)
  • 50+ shoes updates (over 400 total players shoes updated)
  • injury duration updates for 30+ players

How To Support

From CelticLG of the ATD project:

Thanks again for all the support, and if you want to take a closer look at our project and its progress check our official Discord server where I’m active the most, with the rest of our ATD Community.

Like the past few years, if you want to support us and live the full ATD Experience I recommend checking our Patreon that will give you access to benefits like our most used features like the new MyNBA Random Event Generator, the MyNBA tracker, all of our spreedsheets with every edit, all of our formulas for tendencies, attributes and badges, my blog post about how to create a roster from scratch, historic players requests and more.

Author
Image of Chase Becotte
Chase Becotte
Chase has written at Operation Sports for over 10 years, and he's been playing sports games way longer than that. He loves just about any good sports game but gravitates to ones that coincide with the ongoing real seasons of the NBA, NHL, MLB, NFL, and so on. As of now, he's gearing up for EA Sports College Football 25 and what should be a wild summer while still dabbling in the latest Top Spin and MLB The Show.