retro_bowl

Retro Bowl Update Adjusts Running Physics, Improves AI, Adds End Zone Colors, More Awards & Much More

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The updates keep coming for Retro Bowl, as another one has just arrived for both iOS and Android devices. Quite a few fixes were implemented and plenty of AI adjustments have been made, including the AI running out the clock if they are winning, throwing more if they are losing and not punting when it’s late in the game and they need to score.

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Check out the full patch notes below.

  • Fixed Winners screen appearing after losing Retro Bowl
  • Fixed HOF crash
  • Fixed retirees not staying in HOF
  • Fixed fixture issues caused by coach levelling up
  • Fixed ball freezing mid-air
  • 2 timeouts per half (or 3 for 3 min quarters)
  • Adjusted running physics
  • Stamina affects speed over the course of a game not during a play
  • Improved AI
  • More chance of RB stiffarms
  • Fumbles based on catching skill and morale
  • Added endzone colors
  • Routes can continue further into the endzone
  • Draft is based on previous season performance
  • Added training regime to coach screen
  • Rehab facility determines maximum number of injury weeks at one time
  • Increased negative affect of poor match performance on player morale
  • AI will run the clock down if winning
  • AI will throw more if losing and time running out
  • AI won’t punt when trailing if time running out
  • Implemented Statto’s 2pt AI
  • Fixed “Win a division” achievement
  • Added restart check for leagues (tap year text on home screen)
  • Can hire backup players
  • 12 man roster option (with $200m salary cap)
  • Added rookie dilemmas
  • Increased range of potential in draft
  • Added awards (MVP, OPOY, DPOY, ROTY)
  • Quarter length stored per save slot
  • Injured players don’t lose game XP
  • Added HOF jackets
  • Fan approval and morale drops at the start of a new season
  • Fixed win 2/3 Retro Bowls in a row
  • Added team star rating to result screen

Also, just in case you missed it, here is our Retro Bowl review.

In the end, Retro Bowl is quite possibly the most fun mobile game I have ever played. Sure, there’s only so much you can do before you’re just playing tirelessly through each season with hopes of winning back-to-back titles. But for a game that seems so simple, it’s anything but simple. As you progress deeper into a season, the game seems to get much harder, and you will need to prioritize the players you sign via free agency and the draft. After spending the last week with the game, it has lived up to the hype and much more.

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Steve Noah
Steve is the Editor in Chief at Operation Sports. He's been here since the year 2000 posting news, features and interviews, along with keeping the hardcore sports gaming community alive and well for over two decades. He covers almost every game related to sports but enjoys basketball, football and baseball games the most.