We recently had a quick chat with Simon Read, founder and creator of New Star Soccer, on his upcoming side project, Retro Bowl. It definitely gives off the Tecmo Bowl vibe, but has its own little gameplay features that are turning some heads.
Mainly, as seen in the quick gameplay video below, Retro Bowl offers a one-touch based passing system, allowing users to aim and throw in order to lead passes to receivers.
Loads to do but here's a little taster of the gameplay. One touch to aim and throw. #retrobowl pic.twitter.com/cknYbKNmh9
— Retro Bowl (@retro_bowl) September 4, 2019
Simon has confirmed to Operation Sports that Retro Bowl will not feature the NFL license, so it’s just city names and random player names for now, but an editor is something that can be added, as the game will continue to add and improve features if it is well received.
Check out some of the recently released Retro Bowl screenshots below showing off some of the early UI, stats, kicking game and new routes being added to the game.
… also, a quick video showing the running game.
Hand offs are in! Just tap the blue circle. pic.twitter.com/eEWjSUICwU
— Retro Bowl (@retro_bowl) October 11, 2019
Simon also mentioned to us that franchise mode will be the main, if not only, mode of play. The management aspects will be very light touch to begin with and there won’t be any direct control over defensive plays — that will take place during commentary, similar to New Star Manager.
He would like to include some sort of management in the game, so he’s currently figuring out possible ways to do that. The thinking is maybe just have a small roster of star players that you can pick/trade while staying within the salary cap.
To give a little history on Retro Bowl, Simon let us in on this little tidbit of information:
You can get more details on the game, by following the official Retro Bowl Twitter account.
Published: Oct 15, 2019 06:03 pm