Super Mega Baseball 2 game update 1.02 has just arrived, check out the patch notes below.
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Improvements/additions
- Netcode changes to substantially improve perceived latency, especially when fielding.
- Improvements to fielder selection behavior in online games.
- Added an alternative method to measure data center latency; allows play when ICMP traffic is blocked.
- Reduce jitter in ball flight-path on certain types of hits in online games.
- Improvements to network pitching mechanic when network latency is very high.
- Adding option to always mute voice chat in Pennant Race.
- Also mute self when muting opponent in Pennant Race.
- More aggressively report poor network connection quality.
- Minor improvements to pitching, batting and umpire animations.
- Added a more noticeable notification when baserunners are stealing.
- Improved positioning of pitch feedback notifications in the HUD.
- Display notification when a remote player changes their Ego mid-game.
- Ensure “FAIR BALL” is displayed for non-obvious dribblers near home plate.
- Improved behavior of base runners when rounding bases.
- Minor improvements to AI starting lineup selection.
- Minor improvements to AI defensive positioning.
- Improved AI relayed throw behavior.
- Improved AI defensive behavior when the winning run is coming home.
- Added left/right paging in the season mode stats screen.
- Increased enthusiasm of crowd audio.
- Minor improvements to collision meshes in all stadiums.
- Improved shadow quality.
- Ensure home stadiums are assigned as equally as possible when generating new leagues.
- Various tweaks to balance how Mojo changes over time.
- Improved asset packaging to reduce the download size of future patches.
- Added credits screen.
Issues addressed
- Fixed: ‘Backstop’ bug where the ball appears to go to the backstop but then suddenly appears in play in online games.
- Fixed: Bug where a strike could be ruled even after the ball is batted into play in online games.
- Fixed: Potential hang after a server disconnection in a Pennant Race game.
- Fixed: Ball trail occasionally being visible when the ball is returned to the pitcher upon play reset.
- Fixed: Instances in which an error message could incorrectly indicate a loss was being recorded after a Pennant Race disconnect.
- Fixed: Bug where the lineup doesn’t get reset when playing back-to-back season/elimination games on the same home/away side.
- Fixed: Potential stray UI widgets in some cases.
- Fixed: Potential server disconnections due to low amounts of network traffic.
- Fixed: Bug in season mode where changing the position of the pitcher in the batting order may cause save data to become corrupt.
- Fixed: Potential save data issues (Sorry Slugger).
- Fixed: Bug where a hit may not be recorded in the stats if it was the last play of the game.
- Fixed: Potential crash in pause menu when selecting a disabled menu item.
- Fixed: Incorrect “Starting Pitcher” warning when the default relief pitcher is selected after pinch hitting for your starting pitcher.
- Fixed: Bug where a ball could be ruled both out of play (calling the play dead) and a home run, typically when the ball hits a foul pole.
- Fixed: Potential redundant display of help pop-ups.
- Fixed: Potential crash when entering the season hub after visiting “customize league”.
- Fixed: Only award “#Ego 99 Challenge” achievement if the entire game has been played at 99.
- Fixed: Potential crash in team selection screen.
- Fixed: Potential crash when entering the play menu.
Published: May 14, 2018 09:32 pm