ufl update 61

UFL Patch 0.61.1 Introduces Numerous Gameplay Improvements - Patch Notes

Strikerz has released UFL patch 0.61.1 today, bringing a host of gameplay improvements. Notable updates focus on goalkeepers, passing, referee decision-making, player switching and shooting adjustments. The patch also includes enhancements to attacking and defensive behavior, set pieces and more. Make sure to read the full patch notes below from the official blog.

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Training Mode Enhancements

  • Added penalty kick training mode.
  • Added free kick training mode.
  • Added corner kick training mode.

Goalkeeper Improvements

  • Enhanced goalkeeper logic and behavior.
  • Introduced new goalkeeper animations.

Passing Adjustments

  • Reduced pass accuracy from difficult positions.
  • Decreased accuracy for long passes and one-touch passes.

Referee Decision System Update

  • Fine-tuned yellow/red card probabilities.
  • Contact with an attacking player immediately preceding an active action (e.g., a shot or pass) is not considered a foul. This rule helps avoid penalties for events that occur almost simultaneously with the ball being played.

Player Switching System Update

  • Auto-Switching Delay
    • The delay in auto-switching for aerial passes in the defending team depends on the pass distance: the longer the distance, the greater the auto-switch delay.
  • Manual Switching (L1 Button)
    • If no chaser is present on your team, the system selects the player nearest to the chaser’s target point rather than simply the nearest to the ball.

Shooting Adjustments

  • Low Shot Reconfiguration 
    • Introduced additional ball flight trajectories.
    • Adjusted shot variability and miss probabilities.
    • Reduced the frequency of hitting the goal frame.
    • High-footed shots now bounce off the pitch more often, with a greater chance of such rebounds from higher balls.
  • Chip Shot Adjustments
    • Increased ball spin.
    • Reduced horizontal deviation and miss probability.
  • Reduced shot power within the defensive penalty area when controlling the ball (chasing or receiving) and the stick is directed toward the player’s own goal.
  • Decreased accuracy for headed shots.
  • Players now dodge the ball when their teammate is shooting on goal.

Other Fixes

  • Improved ball reception to reduce missed controls.
  • Fixed various gameplay bugs.
  • Resolved several issues related to goal net behavior.
  • Intentional own goals now result in a technical defeat.
  • Casual mode now allows matches with injured or red-carded players in the squad.
  • Resolved several UI bugs and crashes.
  • Increased the chance for defenders to win aerial duels during corner kicks.
  • Added new stop-and-wait (Idle) animations, making players appear more lifelike even when stationary.

AI Assist, Bot

Attacking Behavior

  • Reduced the movement intensity of fullbacks when participating in attacks while using “Keep Control in the Midfield” or “Support the Attack” tactics in the “Support Attack” setting.
  • Improved situational attacking runs into the opponent’s penalty box when the ball is on the flank.

Defensive Behavior

  • Pressing:
    • Increased movement intensity during pressing; players actively close down opponents and maintain tighter marking.
  • Defensive Line Behavior:
    • The defensive line stays closer to the opponent’s attacking line.
    • Defenders track attacking runs behind the line more closely during through passes.
    • Increased the base width of the defensive line up to their third of the field.
    • Fullbacks now have more freedom to press opponents on the flanks.

Set Pieces

Goal Kicks

  • At least one centre-back will always remain inside the penalty area for safer set-piece distribution.
  • Player starting positions now depend on the team’s tactical style:
    • “Possession” style positions players closer to their own goal.
    • “Long Pass” style positions players closer to the opponent’s goal.

Bot Behavior Enhancements

  • Effective use of dribbling in 1v1 situations, predicting player actions.
  • Advancing into the penalty area and bypassing defense with greater success.
  • Situational play through the centre or flanks based on gameplay context.
  • Utilizing crosses into the penalty area.

Audio and Visual

  • Added new UI sound effects.
  • Fixed issues related to commentator voice lines.
  • Introduced new content in the store.
  • Improved appearances for over 40 players.
  • Added five signature skins for the following players: Isak, Bisseck, Darwin, Traore, Endrick.
  • Updated player photos for: Isak, Bisseck, Darwin, Traore, Endrick.

Other

  • The selling price of players has been increased.
  • The list of players has been updated.
    • Removed and compensated:
      • Oliver Christensen
      • Kaelan Casey
    • Added:
      • David De Gea
      • Michail Antonio
      • Phillipp Mwene
      • Patrick Pentz
      • Alexander Prass
      • Nicolas Seiwald
      • Florian Grillitsch
      • Chukwubuike Junior Adamu
      • Santiago Tomás Castro
      • Abdukodir Khusanov
      • Julián Simón Carranza
      • Philipp Lienhart
      • Kevin Stöger
      • Romano Schmid
      • Christoph Baumgartner
      • Michael Gregoritsch
      • Konrad Laimer
      • Ao Tanaka
      • Marcel Sabitzer
      • Patrick Wimmer
      • Tiago Tomás Palacios
      • Reda Belahyane

 

Author
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Steve Noah
Steve is the Editor in Chief at Operation Sports. He's been here since the year 2000 posting news, features and interviews, along with keeping the hardcore sports gaming community alive and well for over two decades. He covers almost every game related to sports but enjoys basketball, football and baseball games the most.