Some new EA Sports College Football 25 information was released today filled with gameplay impressions, player editing concerns, weather impact, Dynasty, Road to Glory and much more. The OS community was buzzing with all the information that dropped and we are hearing more details will be arriving later this week. Let’s dive into the details from today.
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We’ve listed some bullet points and links to various articles around the web below.
‘EA Sports College Football 25’ Early Gameplay Review (UPROXX)
- – 134 teams with unique playbooks, 10 specific play styles, each with its own distinct look and feel
- – Custom playbooks are in and the ability to save custom audibles will arrive in a future update
- – Star players really stand out when compared to lower skilled players
- – AI zone coverages is much smarter, they will also disguise coverages and blitzes
- – The Wear & Tear System really sounds interesting. Basically as players take hits throughout the game, different body parts will be affected and ratings will be adjusted on the fly, so you’ll need to keep an eye on their health. QB getting pounded? Better get that backup ready. Hopefully there will be sliders for this?
- – New passing game features a meter. The longer you hold it, the harder the pass will be. If you miss the green zone in the meter and hit red, you will throw an inaccurate ball that could lead to an interception.
- – It appears the linemen read and react to run plays a lot better, so being patient will be key
- – A new read option/triple option system has been implemented so get that NCAA 14 muscle memory out of your system now
- – No X-Factors, but there are physical and mental abilities that are archetype limited
- – Presnap slide protection, customizable routes with custom stems
- – New kicking system has a side to side meter with green, yellow and red zones for accuracy based on kicker ratings
- – Ball security will be a problem in wet and snowy conditions, maybe we get some dynamic weather?
Everything We Know About Dynasty Mode In ‘EA Sports College Football 25’ (UPROXX)
- – Dynasty mode can go for 30 years with 32 user controlled teams for online or offline dynasties
- – No crossplay in Dynasty mode
- – Custom conferences will include the ability to change conference rules and create custom protected opponents, custom schedules are also back
- – Teambuilder details will arrive later this summer
- – Coaching skill trees and archetypes include Motivator, Recruiter or Tactician within 11 skill trees, but you can’t max them all out
- – Coaching Carousel has returned with staff hiring and firing
- – The article goes deep into recruiting and the transfer portal
- – No NIL in Dynasty mode
- – Player editing will be VERY limited
- – No exporting draft classes to Madden
- – Everything We Know About Road To Glory Mode In ‘EA Sports College Football 25’ (UPROXX)
- – Everything I learned about EA Sports’ College Football 25 after two hours of gameplay (NY Times)
Published: May 29, 2024 10:15 pm